This is not a machinima related post. Well, not for the most part!
Meet my lv60 oldskool vanity alt paladin, Metaverse
I've managed to get him quite pimped out by hanging around with various PuGs to the oldschool instances. Being prot is hot, and throwing all the hammers has never been this fun.My current main, Whitelabel
is a paladin as well.
It is quite nice when the epics just fall from the sky to your hands while being carried by a raid of 80's.
I'd like to experience the old raids they were, this time as a horde paladin (I was a warlock in the previous life). For that, the world (of Warcraft) needs people at level 60.
So.. dear Blizzard, if anyone from your side is reading this, please consider this suggestion of mine.
There is quite a multitude of threads (on EU forums at least) asking for oldschool servers. That is something what I am not
Whilst vanilla WoW had it's pros, it sure had some really annoying cons.
Biggest of being them forcing class X into one role - healer, dps or tank. There were no real hybrids. With WotLK, the different talent trees of each (hybrid) class are more useful to it's purpose.
For example, the thought of bringing a shadow priest to dps in vanilla was a really, really crazy thought. It was either heal
I've always been horde so I can't say anything about the state of vanilla paladins, but the roots of "LOLRET" go long. As far as I know, prot paladins were not much of use in the days of vanilla. Feel free to correct me if I'm wrong :)
This picture has absolutely nothing to do with the subject of the post. However, those who understand what is going on.. are truly enlightened.
One of the most used counter-attack opinions against the oldschool servers is the "feeling of nostalgia", remembering only the good things from the past.
I did not even remember that when WoW started, there were no connected flight paths or linked Auction Houses.
The good old Southshore vs Tarren Mill battle was fun, as long as you were the high level character fighting the battle. But as a lowbie alt... ouch.
I'm raiding the new content and all, which I personally like a lot more than the raids introduced at the start of TBC. Our guild is a casual raiding guild, nothing too hardcore. We've been around since the vanilla times.
But I still like to experience the old world content. Call me a masochist, but I wanna take my protadin out there to Silithus and pewpew all those Twilight's Hammer cultists down just to get their encrypted texts for reputaiton.
Finally to the main point of this post
: the thing I wish to suggest is simply the ability to lock your character to level 60.
Someone in the back row might yell "THEN GET A VANILLA ACCOUNT FFS!"
That is one alternative, but it removes the option for Horde paladins and Alliance shamans.
Back then those two classes were faction restricted.
Now, I would like to see how the oldskool content works with all
possible classes. With a raid full of 60's the encounters still require effort and coordination. And more importantly, people enjoy playing shamans and paladins.
Why restrict them with classic accounts?
In my opinion, the "new" classes (Death Knights included) would bring a nice extra touch to the old world raiding experience, making things go smoother. Joining a new guild on the other faction to play shaman or paladin is not a thing that everyone is willing to do.
Instead of wasting money and time on getting an "oldschool server" running, implementing the option to lock a character down to 60, would be a lot easier - and probably cheaper - in terms of technical things (compared to setting up X amount of server machines).
Hell, I would be willing to pay a reasonable amount to lock the level of my character.
Both the playerbase (oldskool enthusiasts, I am sure that there are lot of us AND those who did not experience vanilla WoW)
and Blizzard would benefit from this: I am quite sure that people who have their accounts cancelled would come out and try this option.
Do I need to dig deep into the ground to stay at 60?
And yes, there is a personal agenda in asking the lv60 lockdown: poor Metaverse is about 1.5 bars away from dinging 61. Getting Quel'Serrar, returning Onyxia's + Ossirian's heads etc have given quite a lot of XP.
And I really, o'rly-rly really want him to stay at 60.
Even with the option, I'd still like to see all the new content and instances.
The best part in my WoW experience has been the leveling: seeing the new quests, areas and instances for the first time. Learning new encounters and bosses, having them go down after all the frustrating wiping is a feeling made of win.
"A gnomeburger for Tyrael, some murloc eye soup for me please." TLDR Version:
Please Blizzard, give us an option to lock our characters to level 60. Thanks.
Lots of empty space here. Oh my, let's fill it with a rickroll
And now the machinima part of this post:No Point: Stretching Time
is 99.99% finished. I got the excellent sounds from Caruu, a nice opening credit sequence from Pinkhair and some cool rendered pictures (a little preview of them in the picture below) from an artist by the name of Alexandra Vorobiova.
More about all this on the next posts to come :)