Don't look so smug...
...I know what you're thinking!
Mixing WoW and Unreal Tournament totally was not merely a setback. Did you honestly think that I'd do a machinima without mixing up games?
Oh no no no NO NO NO NO NO, that was merely an instrument, a well-timed rickroll to a much larger plan! And this time, you will know the rules and so do I!
Still no model viewer, but who needs motion when you have still images!
I took a couple of the official Aion wallpapers, shamelessly did some pen tool cutting in Photoshop and voila.
Then I took the Photoshoppages for a little After Effects trip, added some this'n'that there and here they are.
This is how the project looks in Vegas:
Those orange things are markers for segments in the song - for example vocals, beats, certain types of sounds etc stuff I want to sync stuff with.
2 Comments:
It's always neat to see how others work - I do the same thing with marking beats/segments of the song when editing.
I think you would get a lot more readers if you started blogging on www.dingblog.com, founded by Nihilum-Marilyn. It's a nice community of gamers and random bloggers. CHeck it out :)
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