Sunday, January 18, 2009

Cartoonr + WoW testing

Warning! A very image-heavy post ahead!


So I did some more testing with Cartoonr. As it is free, it is a damn nice little plugin - but not perfect in all cases concerning WoW machinima.

Best results are achieved on still shots, without any faster or notable camera movement (though this can be fixed by tweaking the plugin's settings).

On the moving shots, some "liveliness" (in lack of a better word) can be seen on the backgrounds. I've still to try using both Cartoonr and Magic Bullet together. It makes the rendering slow, but the results may be pretty.

Cartoonr will not create cartoons nor anime for you, but it can give a nice graphical style to your video - when used with taste.

One of the things I found using Cartoonr that it's not recommended to use the same preset throughout the movie. This said, I am definitely not going to use it on No Point. But I will definitely use it on some future machinima.

[to get most of it, view in fullscreen - or download it here (257mb, devils fileformat)]


Speaking of which.. if YOU have a plot idea for a machinima (short one, music video length - max. 4 min) taking place in Grizzly Hills - lemme know. I like that area a lot and it seemed to work pretty OK with Cartoonr.

Post it in comments, if it rawks - I'll make it and credit you!






















6 Comments:

At January 18, 2009 at 9:23 PM , Blogger Scarele said...

I was thinking of a couple people dealing with the rounding up of Mustangs in the zone. Maybe another group trying to save those same mustangs? I am not too sure about how cartoony the idea can go or what kind of music, but that was the first thing that came to mind.

 
At January 19, 2009 at 4:00 AM , Blogger Ariel said...

I really liked the Grizzly Hills because of the Worgen presence, or at least the Wolfcult sub-plot that takes place in and around Solstice Village.

You could do a story about some poor traveler stopping for the night in Solstice Village, only to discover a kidnap victim (or two) held hostage by the wolfcult. Then, to avoid being 'changed' himself, he and the kidnap victim must then escape the village and plunge blindly into the surrounding moonlit woods with the wolfcult (worgen by now, of course!) hot on their heels.

 
At January 20, 2009 at 12:54 PM , Anonymous Anonymous said...

Don't know, Cartoonr looked a wee bit tacky to me. At least the more cluttered areas like the forest and stuff was no improvement. The areas with big concrete blocks and less busy textures looked better though.

 
At January 20, 2009 at 4:11 PM , Anonymous Anonymous said...

Bah, whole comment got erased. Either way it was too long. Anyways, I'll rewrite it more short and concise.
Basically... 3.1.0 brings Ulduar, and if you follow your warcraft lore.(Possible Spoilers), Yogg-Saron will make an appearance more so than he already has. He is a faceless one, who corrupts minds of "people". Loken, Ursoc, and so forth.

Basically, he dwells under Grizzlemaw, Vordrassil.

Storyline is to show someone who is fighting the corruption, possibly. I showed examples from WoWWiki, but if you check all the in-game stuff so far about Yogg-Saron, you might be able to see the same thing I saw.

Anyways take care, and keep the good work up. Drop me a line if you want. AIM:Blehisaword, bye.

 
At January 20, 2009 at 4:13 PM , Anonymous Anonymous said...

Wanted to add some more, because I forgot to re-add it. The person who is fighting Yogg-Saron's Corruption, finds sanctuary in the beauty of Grizzly Hills :)

Kk bye for reals now

AIM:Blehisaword

 
At January 27, 2009 at 10:26 PM , Blogger Cedstick said...

Really cool mod. I am definitely trying this out in some of my videos.

 

Post a Comment

Subscribe to Post Comments [Atom]

<< Home