070 - Nub-Blog Special #01: Sunken Stormwind
So, in order to tease you all considering Unlimited Escapism volume zero: Shock Your Senses, I'll start a little spin-off series to all of my machinimas.
The Nub-Blog specials will be anything about everything (from shitty PvP to insane raids or retarded private server stuff).
Mostly WoW and machinima related, but there is no limit on the contents. I will try to keep the videos short, a maximum of three minutes is the goal. Trying is one thing, succeeding another.
These videos have no planned release schedules and they will be only published on this blog.
This first episode is about "Sunken Stormwind", a model change made by Snoman for UEv0: SYS.
As I just got the model change running (I had to install an older private server), I did some recordings. Unfortunately UEv0: SYS is so full, that there will be room for about 10 to 15 seconds maximum for Sunken Stormwind.
Needless to say that the quality on the YouTube stream blows, so please use the Stage6 alternative if possible. Or download it if the idea of streaming is hideous to you :P
Enjoy the underwater sights!
The model change itself is absolutely amazing.
The textures of the (wooden) buildings were changed to look like that they had been underwater for a while. Trees went through a change as well to give something even more underwaterish there. One of the coolest things in the model change is the Shattrath light which replaced the fountain statues.
5 Comments:
Splendid once again !
And Skies of Arcadia... The only game OST I got on official CD ^^.
<3 <3 <3 <3 <3
Oli: What?! YOU DO?! God damn, that is something I am jealous about :DD
well, I tried the same with ironforge, but it's so bugged XD was the same by you?
http://bullshitmaster.bu.funpic.de/pics/wmoswim/wmoswim5.jpg
OMG That looks amazing !! I wish it was like that all the time on a regular server. WoW needs a totally "atlantis like" underwater main city.
Pure awesomeness!
Bullshitmaster... the exact thing happened to Baron and I when I was working on this. It seems Blizzard changed something with the WMO structure in 2.1.3, and it doesn't like Cryect's AllWater tool. The only work around would be to find what was changed, but if you can get a 2.0.12 or lower emulator and run that up, the change will work perfectly.
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